Wednesday, July 01, 2009
Wednesday, April 29, 2009
More Bioshock 2 Concept Art
Final design for Big Sister.
Ceiling Crawler.
Final Concept for player's hand.
Early Big Sister Sketches.Once again 2K Games has been kind enough to give me the go ahead to post some more of my concept work I did for Bioshock 2. Aside from getting the chance to work on such a great game I've also had the privilege of working with my wife on this project. Despite being pregnant throughout her stint on the project, keeping our household together and taking care of our "more than a handful" two year old, she's managed to do a lot of great character designs for the game. Here's a link to her blog where she's posted her Little Sister Design. Pretty much all the design work on the game that involved little sisters was done by her. She brought just the right sensitive feminine touch to these freaky little sweethearts.
Sunday, April 12, 2009
Faux Spider-Man Cover
Friday, March 27, 2009
Tuesday, February 24, 2009
Friday, February 20, 2009
Bioshock 2: Sea of Dreams- Big Daddy Doll

Here's the first piece of Bioshock 2: Sea of Dreams concept art to be released. 2K was kind enough to give me permission to post this on my blog for your viewing pleasure. This piece was a concept used for the teaser trailer that appeared at the end of Bioshock (PS3) and on an internet near you. Check it out- Bioshock 2 Trailer
Bioshock 2 has been the most fulfilling project I've worked on to date. Working on this game has been a dream job for me as an artist and the team is a joy to work with. I'll post more Bioshock 2 art when appropriate.
Awesome Bioshock Fansite- Cult of Rapture
Offical Bioshock Site- Bioshock
Thursday, February 05, 2009
Sketchbook Post 53a
My sketchbook pages are more or less in a constant state of change. I just keep working on top of them until I'm satisfied with the image. I did this work directly on the pages from the last post. I used Sharpie Poster Paint, a Presto Correction Pen, Sharpies (black, red, orange, silver) , a white Gelly Roll pen, Higgins india ink, a Derwent Studio pencil, Crayola Crayons, Liquitex Matte Medium, a ball point pen, scotch tap, artist tape, and some other crap. This latest post is a done for now.........................
Wednesday, January 28, 2009
Tuesday, January 27, 2009
Friday, January 23, 2009
Friday, December 12, 2008
Good ol' Venom
Thursday, July 10, 2008
Saturday, June 28, 2008
Monday, April 21, 2008
Bioshock 2!!!
It's been a LOOOOOOOONG-ass time since my last post. I've been pretty busy with freelance as well as changing companies for my full time work. After 3 years working at Iceblink Studios / Image Movers Digital I've moved on. I made some life long friends and learned a great deal during my stint there. I recently accepted a position at 2K Marin as Senior Character Designer on Bioshock 2!!! This image is a little doodle I did in painter to celebrate my new job.
Wednesday, November 21, 2007
Hellboy gives back to the church.
On December 2nd Maverix Studios will hosting yet another fund raiser for a good cause. This time it's for Glide Memorial Church. The proceeds from the charity art auction will go directly to their Children's Creative Arts Media Center. Here's a link to Maverix's blog for updates- http://maverixstudios.blogspot.com/
I'll be donating this piece entitled- "Hellboy n' Shit".
When I found out about the auction I didn't have a clue as to what my piece would look like. So I just whipped out a piece of matte board and started slappin' down some acrylic paint, India ink, acrylic gloss medium and torn newspaper pieces . I then took a photo of of the acrylic/ink chaos, cut the photo in to pieces and glued it back on to the matte board. Next I took a blurry photo of Venetian mask my wife and I have in our art studio and glued that to the matte board. At this point I still had no idea where the fuck I was going with this. I then drew a face on the blurry mask photo, threw in some stars, started slappin' some paint around, added a cig, and what not, then scanned it. After futzing around in Photoshop for a while, this guy kept saying to me "dude, I'm Hellboy, hey, it's me, Hellboy", so I finally agreed with this red feller, "yeah, he is Hellboy." So I Hellboyed him up a bit, printed it out on a big ass piece of paper, and that's where I'm at now. Next up, I'm going to mount it to a piece of Masonite and finish it off with some acrylic paint and various media. I'll post that when it's done.
I'll be donating this piece entitled- "Hellboy n' Shit".
When I found out about the auction I didn't have a clue as to what my piece would look like. So I just whipped out a piece of matte board and started slappin' down some acrylic paint, India ink, acrylic gloss medium and torn newspaper pieces . I then took a photo of of the acrylic/ink chaos, cut the photo in to pieces and glued it back on to the matte board. Next I took a blurry photo of Venetian mask my wife and I have in our art studio and glued that to the matte board. At this point I still had no idea where the fuck I was going with this. I then drew a face on the blurry mask photo, threw in some stars, started slappin' some paint around, added a cig, and what not, then scanned it. After futzing around in Photoshop for a while, this guy kept saying to me "dude, I'm Hellboy, hey, it's me, Hellboy", so I finally agreed with this red feller, "yeah, he is Hellboy." So I Hellboyed him up a bit, printed it out on a big ass piece of paper, and that's where I'm at now. Next up, I'm going to mount it to a piece of Masonite and finish it off with some acrylic paint and various media. I'll post that when it's done.Friday, November 16, 2007
I AM BEOWULF!!!
Here's some examples of the concept work I did for Robert Zemeckis's Beowulf. I spent about two years working on this film and I learned quite a lot during the process. If you want to see more concept art for Beowulf check out The Art of Beowulf. There's a lot of great work in it from my friends at Iceblink Studios who did all of the concept art for the film.
Wiglaf Portraits, young and old.
Wiglaf, Unferth: final portraits
Unferth portraits, young and old.
Unferth: costutume design, portrait
Ursula, Grendel's Mom, Yrsa: final portraits
Grendel's Mom: foot design, character design, portrait
Grendel's Mom (mermaid form): character design
Grendel's Mom: portraits
Grendel's Mom: keyframe
Wealthow/Grendel's Mom: transformation
Jester: character / costume designs
Jester: paint treatments
Wiglaf Portraits, young and old.
Wiglaf, Unferth: final portraits
Unferth portraits, young and old.
Unferth: costutume design, portrait
Ursula, Grendel's Mom, Yrsa: final portraits
Grendel's Mom: foot design, character design, portrait
Grendel's Mom (mermaid form): character design
Grendel's Mom: portraits
Grendel's Mom: keyframe
Wealthow/Grendel's Mom: transformation
Jester: character / costume designs
Jester: paint treatmentsFriday, November 09, 2007
Sketchbook Post 47-50
Saturday, October 13, 2007
Friday, October 05, 2007
Wednesday, September 26, 2007
Tuesday, September 25, 2007
Super Creep
So here's what sketchbook post 43 turned into. This is part of a side project some co-workers and I are working on after regular work hours. I'll only be posting a very, very, small handful of images from this project on my blog. The large bulk of the work will be available for viewing at a later date. I'm super stoked about this little endeavor and will be hard at work on it for the next year.
Friday, September 14, 2007
Wednesday, September 12, 2007
Monday, September 10, 2007
Thursday, September 06, 2007
Thursday, August 30, 2007
Friday, August 24, 2007
Wednesday, August 22, 2007
Snippy McScissorson
Monday, August 06, 2007
Cancelled Game Art
Thursday, July 19, 2007
Wednesday, July 18, 2007
Friday, July 13, 2007
Tuesday, July 10, 2007
Sketchbook Post 32 & 33: Star Wars


I recently flew to Seattle with my wife and two sons to visit family. For my youngest son, this trip was his first flight in an airplane. For my oldest son, the flight was an opportunity to go off in his sketchbook, drawing tons of images of Sponge Bob and Star Wars. I was inspired by his drawings and decided to take my stab at some Star Wars pages myself. Unfortunately my Black Sharpie Poster Paint Pen experienced a change in pressure and spilled out all over my sketchbook and food tray. I spent the remainder of the flight wiping up ink. I had to wait till after the flight to work on my Star Wars pages. I like my son's better, but I still had a lot of fun playing in my sketchbook.
Thursday, July 05, 2007
Friday, June 01, 2007
Tuesday, May 29, 2007
Jade Giant, Grey Goliath
Friday, May 25, 2007
Transformer
Check this guy out, and much, much more at the Image Depot- http://theimagedepot.blogspot.com/
Friday, May 18, 2007
Tuesday, May 15, 2007
Monday, May 14, 2007
Sunday, May 13, 2007
Friday, May 11, 2007
If I ever have a daughter.......
I would be greatly saddend if she became a stripper, or a zombie.Hey you guys (all three of you that frequent my blog, including my wife) should check out "The Image Depot" http://theimagedepot.blogspot.com/ , the unoffical art blog for Image Movers Digital. I've posted this piece on said blog. You can another zombie piece I did at The Fish Barrel http://thefishbarrel.blogspot.com/ . They asked that some of us at Image Movers post some zombies on their blog, and so in order to kill two birds with one stone we've made our first blog subject zombies as well.Have a spicey day,
-Colin
Tuesday, May 08, 2007
Friday, May 04, 2007
Wednesday, May 02, 2007
Tuesday, May 01, 2007
Monday, April 30, 2007
Sunday, April 29, 2007
Saturday, April 28, 2007
Tuesday, April 24, 2007
Friday, April 20, 2007
Wednesday, April 18, 2007
Afterburner: Black Falcon
Tuesday, April 17, 2007
Thursday, April 12, 2007
Tuesday, April 10, 2007
Friday, March 16, 2007
Tuesday, March 06, 2007
Wednesday, February 21, 2007
Not a Virgin Mary: Revised
Thursday, February 15, 2007
They will kill us all.
Tuesday, February 13, 2007
Sketchbook Post 9
Monday, February 12, 2007
Tuesday, January 30, 2007
Friday, January 26, 2007
Thursday, December 21, 2006
Friday, December 08, 2006
Monday, December 04, 2006
Friday, December 01, 2006
Thursday, November 30, 2006
Team Durza
Wednesday, October 18, 2006
Friday, October 06, 2006
Wednesday, September 06, 2006
Friday, September 01, 2006
Deadman
Been a while since the last post. I've been on vacation, and had nutty-ass deadlines with my freelance. Anyway, here's a Photoshop / Painter painting of DC Comic's Deadman, created by Arnold Drake and Carmine Infantin in 1967. I was blown away by Kelly Jones' drawings of the character in the early '90s. A few years later I finally discovered Berni Wrightson, and the Kelly Jones work seemed a little less special. Anyway.....Hopefuly I'll be posting more regularly.
Wednesday, July 26, 2006
Monday, July 24, 2006
Some Photos
Sunday, July 23, 2006
Christmas in July

Since it's been so retard hot latey, I thought it'd be nice to post a snowy christmas piece. I did this illustration a while ago for Planet Moon Studio's PSP game "Infected". The top image is the final version that I like. The one the client liked (not posted) and used for marketing had a big red santa nose, his mouth was more closed and had big boots, as well as having less stylized porportions. I've also included the origianl sketch done with india ink, white out, an maybe some acrylic paint, but I don't even friggin' remember.
Friday, July 21, 2006
Mercenaries for Hire:
If you need to take care of some dirty work, but don't want to get your hands dirty- then you need "TRIPLE THREAT!!!!!" Mercs that show no mercy!!!!................................I don't know what the hell I'm talking about. I was just trying to spice things up a bit, throw in a little pizzaz. I blew it, I really blew it. I though some sorta A-team spoof thing would be a huge hit, but I was wrong, oh so wrong. This post has turned in to a huge disaster. Just click on the image to get a closer look at the pretty monkey.
Wednesday, July 19, 2006
Not a Jesus
Tuesday, July 18, 2006
Not a Virgin Mary
Wednesday, June 07, 2006
Steve Tuttleman
This sonofabitch is a game programer at a small video game developer. He's a wiz with code n' shit, but is socially retarded and doesn't realize it, or doesn't appear to realize it. He's an insecure guy in his everyday life, but when's he's at work he's the alpha geek. Steve is very good at what he does and loves being a condescending dickhead to those who work with him. He reads D&D books and "Hard Sci/Fi". He publicly dismisses the Harry Potter books, as "mildly interesting for kids" but internaly dreams of going to Hogwarts someday. I hope that someday Steve will touch a woman's breast. As anoying and creepy as Steve can be he's really just a sad guy who needs boobs in the face.
Monday, June 05, 2006
Rat Bones
Here's a self portait. Man I'm fat. As of this posting, I'm going on a diet, and bustin' out with some exercise. "Take a good look in the mirror" they say. Try taking a good lookin in the mirror and paint your mug, you'll discover things like- "holy shit, I'm a real fatty" or "my headphones are silly big".Enough fat talk. The symbol behind my head is a blast from the past. It's a Powell Peralta logo for some skateboard wheels called "Rat Bones". Son of a bitch, me and my buddies used to draw that damn logo everywhere, on skateboards, ramps, bus seats, books, etc..... I went on the internet to look at some old skate deck graphics, and hot damn, I used to love that shit. I didn't realize it at the time but that stuff really inspired me artisticly. Mike McGill, Steve Caballero, Steve Steadman, Rodney Mullin, these skate decks were the fuckin' shit. I never really wondered who the artists were that did the artwork on these decks when I was 11 or 12, but I've now discovered that a lot of these pieces where done by a guy who goes by VCJ or VJC (i found both orders of initials online). His stuff kind of reminds me comic book artist Brian Bolland, a little bit.......anyway if you know anything about any of these old school skate graphics dudes, let me know. I'd apreciate it. ZAMMY!!!!!!!!!!!
Friday, May 26, 2006
Who the F are these fellers?
These fellas are up to something. The problem is I don't know their names and I don't know what they're up to. Help me name these m-f-ers and come up with some sort of info about them. I'll try to find some time to do an illustration, comic strip or something involving these characters I'll post later. SHAZAM!!!!!!!
Monday, May 15, 2006
Savage Dragon

I used to dig on the Savage Dragon back in the day. I wasn't Shakespeare by any means, but it was obvious that Erik Larsen LOVED writing and drawing that comic. It was a fun read. I had such a good time doing this piece, I think I'm going to do more blasts from the past. Mutha fuckin' POW!!! POW!!!! POW!!!
Friday, May 12, 2006
Floaty McGee
Tuesday, May 09, 2006
Friday, April 07, 2006
Moo

Sometime in January of this year, on a clear day after a long night of rain, a co-worker of mine came across a cow that had washed up on shore by my work. I blasted off some shots of this bloated bovine for kicks. This event was the insparation for the illustration "The Harvest" that I posted previously on this blog. Mmmmmmmm........ hamburger.
Tuesday, April 04, 2006
Sketchbook Post 4
Friday, March 31, 2006
James Bond Jr.
More 007 artwork........ I was asked to design some non playable characters (NPC's) for the "Istanbul" level of From Russia With Love. They were to be non threating city goers, and I figured that it'd be nice to have some characters who were younger than everyone else in the game so I came up with this fella. His sandals are based off of a crappy pair of brown sandals I was forced to wear when was 3 or 4. The art director and head character modeler dug the design, but due to budget restraints they couldn't build another skeleton for the game. This little guy never saw the light of day until now.
Tuesday, March 28, 2006
Octopus Evil Doers
Here are more characters I did for "From Russia With Love". These fine gentelmen are part of an evil organization known as OCTOPUS (not sure if that's what they ended being called in the game or not), created just for FRWL. They were supposed to be S.P.E.C.T.R.E. henchmen from the Bond films, but there was some sort of legal issue that prevented them from doing that. Anyway the guy on the left is a "Gun Soldier", the guy on the middle is the "Comander", and the fella on the right is a "Sniper". I've found that often times Character design for video games can be kind of funny ,mostly for secondary characters. A game designer or art director might tell you to "make him a soldier that fits within a certain time period with handguns, and a greandade strapped to his belt for the hero to shoot" and that's all you 've got to go on. So you've really got to fill in the blanks. Sometimes it feels like "cannon fodder design" instead of "character design" Cannon Fodder, or Character, I friggin' love drawing this crap. Love it..................... Devil horns!!!!!!!! Yeah!!
Thursday, March 23, 2006
The Red Menace

This is a tough guy soviet soldier I designed last year for 007: From Russia with Love. Do to non-disclosure agreements and what not I havne not been able to show any of that work until now. So I'll sprikle in the occasional Bond stuff here and there. The art director on this game thought that the face (on the full figure) was a little too stylized. So he asked me to do a more "realistic face with a hat and to change the wife beater to a regular t-shirt for some computer geometry reason", so here's the revised mug and fruit of the loom tee.
Sketchbook Post 3
Tuesday, March 14, 2006
Friday, March 10, 2006
Monster Attacks!!!!!
Tuesday, March 07, 2006
The Harvest
After some recent storms, a cow washed up on the shores of San Rafael by my work. It was bloated, juicy and had a prolapsed uterus or something hanging out of it's vadge. The cow and it's vadge bag was surreal, beautiful, and nasty. It was the inspiration for this piece, and partial insperation for my first post, "Rebirth". POW!!!!!!
Monday, March 06, 2006
Heavy Metal Album Covers?
Friday, March 03, 2006
Hostage Negotiation
Thursday, March 02, 2006
Big ol' Teddy Bear
Wednesday, March 01, 2006
Rebirth
Subscribe to:
Posts (Atom)






























































































































